A match typically lasts about ten seconds before one, or both, stumble and fall (with nice, clunky sound effects). You don't "control" them, exactly they are autonomous, AI-controlled characters who try to balance themselves (poorly) the only things you do are use up-arrow to walk forward, backspace to initiate a push at your opponent, and enter to initiate a harder shove. In Sumotori Dreams, two "sumo wrestlers" who are actually congregations of cubes rectangular prisms, looking something like the old Rock'em Sock'em Robots toy, begin in a circular arena and try to push each other over. Sumotori Dreams is a) a goofy but minor little game that's fun to watch but not precisely fun to play, b) an impressive physics implementation in very tight form, c) an illustration of why the demoscene is still relevant: Take your pick.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2022
Categories |